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Perez Jules
Game Designer
Sr Game/Combat Designer
Contractor October 2024 -> November 2025
Soul Assembly
I am the combat designer on an unannounced VR action game.
I am the feature lead of enemy design & character toolkit.
I directly prototype and integrate those features in UE 5.
Game & Level Designer
Fixed Term September 2021 -> May 2022
Contractor January 2024 -> Now
Dischan
I design Levels, Enemies & Balancing for Mahou Arms, a 3D ARPG.
I joined the production late and work in full remote.
Still Under NDA.
Game Designer & Producer
Internship February 2021 -> March 2021
ReWorld
I designed prototypes and was the producer of an International team from USA, Canada and France.
Game Designer
Internship May 2019 -> July 2019
Angiel Media
I made serious game concept and prototype for a social network.
QA Tester
Internship January 2020 -> June 2020
GameStream
I tested a live streaming services and helped with in house communication.
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