top of page

Sr Game/Combat Designer   
Contractor         October 2024 -> November 2025

Soul Assembly

I am the combat designer on an unannounced VR action game.
I am the feature lead of  enemy design & character toolkit. 
I directly prototype and integrate those features in UE 5.

Game Designer   
Fixed Term         June 2022 -> June 2023

Sloclap

I worked as a Feature Owner in teams of ~8 on Sifu and an Rematch.
I worked on Visibility, Gamemode, prototyping and extending AI.
I managed teams of up to 8 people to push features.

Game & Level Designer   
Fixed Term          September 2021 -> May 2022
Contractor           January 2024 -> Now

Dischan

I design Levels, Enemies & Balancing for Mahou Arms, a  3D ARPG.
I joined the production late and work in full remote.
Still Under NDA.

Game Designer & Producer     
Internship            February 2021 -> March 2021

ReWorld

I designed prototypes and was the producer of an International team from USA, Canada and France.

Game Designer  
Internship            May 2019 -> July 2019

Angiel Media

I made serious game concept and prototype for a social network.

QA Tester  
Internship            January 2020 -> June 2020

GameStream

I tested a live streaming services and helped with in house communication.

© 2023 by Name of Site. Proudly created with Wix.com

bottom of page